The main window of HGDT is horizontally divided in two regions. The upper portion contains all user gun-specific simulation input. The lower portion contains all simulation output. Obviously, this page is concerned with the lower portion.
Warnings
Let's face it, sometimes things go wrong in the simulation. HGDT tries to inform the
user of any problems encountered during run-time in this text box. A problem may take
the form of a warning or an error. Warnings are just that; warnings. Maybe everything
is OK. Maybe the user meant for "that" to happen. In such cases, HGDT makes a note of
the event and continues on. Errors are a bit more serious. Errors pop up when HGDT
sees something that simply doesn't make sense in the physical world (example: a
projectile with a larger diameter than the barrel bore). A listing of the possible
warnings/errors and their precise meaning may be found
here.
Results -> Max Cham Pres
The maxium pressure (gauge) experienced in the chamber during the simulated firing.
Results -> Max Bar Pres
The maxium pressure (gauge) experienced in the barrel during the simulated firing.
Results -> Muzzle Velocity
The projectile's velocity as it clears the muzzle.
Results -> Muzzle Energy
The projectile's kinetic energy as it clears the muzzle.
Plotted Data Axes -> Y Axis
The right-hand side of the output portion of the main window is dominated by a plot of
simulation output data. A total of 16 different plots are available for viewing. The Y axis
pulldown menu controls which variables are displayed on the Y axis (8 options).
Plotted Data Axe s-> X Axis
The right-hand side of the output portion of the main window is dominated by a plot of
simulation output data. A total of 16 different plots are available for viewing. The X axis
pulldown menu controls which variables are displayed on the X axis (2 options).
Plotted Data Axes -> Rescale
HGDT allows you to manually set the scale on the X and Y axes. This is useful to "zoom in"
on areas of the plot that you may wish to examine in closer detail. Usage should be self
explanatory.
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